|
Post by The Grandmaster on May 1, 2018 20:13:25 GMT -5
Starting Points: 36 Statistic Points to be distributed amongst all statistic 8 Ability Points to both buy and level powers with 18 Skill Points to buy skills with at 1 to 1 cost. Starting spell number: 2*(spell slots)
Every 2 statistic points grants a +1 to a roll using that statistic.
The Statistic Scale Child/Feeble Adult - 1-3 Average Humanoid Adult - 4-6 Heroic Humanoid Adult - 7-9 Legendary Humanoid - 10
Statistics: Strength: Physical Might Endurance: Physical Toughness and Immune System Dexterity: Agility and Speed Intelligence: Cleverness and Knowledge Charisma: Likability Wisdom: Intuition and Insight Power: Magical Aptitude/Resistance/Mental Strength Luck: A mysterious statistic that should never be 0. Multiply however many points you put into luck by 10.
Hit Points: 3*(Endurance+Strength) Magic Slots: 1 slot for every 1 point in Power.
Abilities:
Spells: Characters cannot start with any spells higher than the fourth level.
History:
Flaws/Weakenesses
|
|