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Post by daedalus on Jun 9, 2020 18:47:44 GMT -5
Player Name: Daedalus Character Name: Daedalus World of Origin: Earth Species: Dragon Occupation: Shop owner? Level: 5 World level chart:World | Intro | Gummi Bears | Landfill/HOL | Thundercats | FF 7
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Level | 0 | 0.5 | 1 | 1.5 | 2 | 2.5 |
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Strength: 7 Endurance: 6 Dexterity: 6 Intelligence: 4 Charisma: 3 Wisdom: 5 Power: 7 Luck: 3 (* 10 = 30) Hit Points: 64 (3*(Endurance+Strength)) + 5(level 1 hp roll) + 5(level 2 hp roll) + 8(level 3 hp roll) + 10(level 4 hp roll) Hit Points(Dragon): 194 ((3*((Endurance+5)+(Strength+5)))+5(level 1 hp roll)+5(level 2 hp roll)+ 8(level 3 hp roll) + 10(level 4 hp roll)) * 2 Magic Slots: 7 Skill | Current Level | Level 0 | Level 1 |
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Athletics | 3 | 1 | 2 | Investigation | 3 | 1 | 2 | Lore | 3 | 1 | 2 | Weapon Skill: Light Melee | 2 | 2 | 2 | Weapon Skill: Heavy Melee | 2 | 2 | 2 | Weapon Skill: Claws | 4 | 3 | 4 | Driving | 1 | 1 | 1 | Mechanics | 1 | 1 | 1 | Magic | 3 | 2 | 3 | Tracking | 3 | 2 | 3 | Survival Training | 3 | 2 | 2 |
Abilities: Ability Level Elemental Affinity: Earth 3 Psionic Skill: Telepathy 2 Super Statistic: Endurance 1 Custom: Earth Swim(tunneling) 3 Spells: (2 out of 14(spell slots * 2)) Level 1: Alarm Ward - Sets a mystical alarm that can only be detected by the caster on a portal for 24 hours. Level 3: Minor Earth Shape - Allows the caster to shape a volume of earth (dirt/clay) of 12 cubic feet. Weapons: Claws: 1d8+ 1/2 str damage History: TBD Flaws: Clumsy: The dragon is clumsy on land. Any rolls that involve athletics are halved, and they never look comfortable when walking. This penalty is also applied when dodging while on the ground. Special Traits: Breath: Fire Flight Huge Size: The dragon in his true form has double the health, however, enemies get a +4 to hit them due to their huge size. Level Log:
Level 1: Athletics, Investigation, Lore: 1 -> 2, Weapon Skill: Claws: 3 -> 4, Magic, Tracking: 2 -> 3, HP: +5 Level 2: Endurance: 5 -> 6, Dexterity: 5 -> 6, Wisdom: 3 -> 4, HP: +5 Level 3: Telepathy: 1 -> 2, HP: +8(doesn't matter) Level 4: Charisma: 2 -> 3, Wisdom: 4 -> 5, Athletics: 2 -> 3, Investigation: 2 -> 3, Survival Training: 2 -> 3, HP: +10(doesn't matter) Level 5: Charisma: 3 -> 4, Super Skill: Light Melee 0 -> 1, Lore: 2 -> 3
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Post by The Grandmaster on May 25, 2023 19:01:52 GMT -5
Player Name: Daedalus
Character Name: Daedalus
World of Origin: Earth
Species: Dragon
Occupation: Shop owner?
Level: 5
World level chart: World Intro Gummi Bears Landfill/HOL Thundercats FF 7 Gargoyles Level 0 0.5 1 1.5 2 2.5
Human
Fighting: Excellent
Agility: Excellent
Strength: Remarkable
Endurance: Excellent
Charisma/Popularity: Poor
Reasoning: Typical
Intuition: Good
Psyche: Remarkable
Luck: 3 (* 10 = 30)
Hit Points Human: 100
DRAGON
Fighting: Excellent Agility: Excellent Strength: Monstrous Endurance: Amazing Reasoning: Typical Intuition: Good Psyche: Remarkable
Hit Points(Dragon):200
Magic Slots: 7
Skill Athletics +1cs Investigation +1cs Lore +1cs Weapon Skill: Light Melee +1cs Weapon Skill: Heavy Melee +1cs Weapon Skill: Claws +1cs Driving +1cs Mechanics +1cs Magic +1cs Tracking +1cs Survival Training +1cs
Abilities:
Ability Level
Elemental Affinity: Earth +2cs
Psionic Skill: Telepathy 2
Super Statistic: Endurance +1cs
Custom: Earth Swim(tunneling) 3
Super Skill: Light Melee +1cs
Spells: (2 out of 14(spell slots * 2))
Level 1:
Alarm Ward - Sets a mystical alarm that can only be detected by the caster on a portal for 24 hours.
Level 3:
Minor Earth Shape - Allows the caster to shape a volume of earth (dirt/clay) of 12 cubic feet.
Weapons:
Claws: Incredible Damage
History:
TBD
Flaws:
Clumsy: The dragon is clumsy on land. Any rolls that involve athletics are halved, and they never look comfortable when walking. This penalty is also applied when dodging while on the ground.
Special Traits:
Breath: Fire
Flight
Huge Size: The dragon in his true form has double the health, however, enemies get a +1cs to hit them due to their huge size.
Level Log:
Level 1: Athletics, Investigation, Lore: 1 -> 2, Weapon Skill: Claws: 3 -> 4, Magic, Tracking: 2 -> 3, HP: +5 Level 2: Endurance: 5 -> 6, Dexterity: 5 -> 6, Wisdom: 3 -> 4, HP: +5 Level 3: Telepathy: 1 -> 2, HP: +8(doesn't matter) Level 4: Charisma: 2 -> 3, Wisdom: 4 -> 5, Athletics: 2 -> 3, Investigation: 2 -> 3, Survival Training: 2 -> 3, HP: +10(doesn't matter) Level 5: Charisma: 3 -> 4, Super Skill: Light Melee 0 -> 1, Lore: 2 -> 3
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Post by daedalus on Aug 22, 2023 19:52:44 GMT -5
Talon(Pudao Spear): Remarkable Slasing, Incredible piercing Anti-Fear/Domination Dreamcatcher +1 cs to resist Fear and Domination effects
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